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    (Megalophobia no humans:1.3), movie still of a short and wide intricately designed iron brass & copper giant mechanical walking city crossing a ravine. mobile architecture. massive steampunk mobile city neighborhood on massive short mechanized industrial legs. integrated weapons systems. rust, on a desolate apocalyptic landscape with mountains at the horizon. birds, 
emotionalization, unconventional, visual impact, (realistically rendered surrealist art), colorful,

sharp angular style, high contrast, epic composition, dynamic angle, movie perspective, dramatic lighting, depth of field, bokeh,
    Prompt

    (Megalophobia no humans:1.3), movie still of a short and wide intricately designed iron brass & copper giant mechanical walking city crossing a ravine. mobile architecture. massive steampunk mobile city neighborhood on massive short mechanized industrial legs. integrated weapons systems. rust, on a desolate apocalyptic landscape with mountains at the horizon. birds, emotionalization, unconventional, visual impact, (realistically rendered surrealist art), colorful, sharp angular style, high contrast, epic composition, dynamic angle, movie perspective, dramatic lighting, depth of field, bokeh,

    Generation Settings

    Parameters used to generate this content

    Created with
    ComfyUI
    CFG Scale4.6000000000000005
    Sampler
    dpmpp_3m_sde_gpu
    Seed466470124572913
    Steps40
    Negative Prompt

    illustration, humanoid, human,

    ComfyUI Workflow

    The node graph used to generate this content — pan and zoom to explore, or download it to run in ComfyUI.

    Info
    Image
    Likes
    7
    Created
    4/17/2026
    Base Model
    SDXL 1.0
    Creator
    prodajie
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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