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    a high-ranking cybernetic autonomous agent with primitive robots moves in a column along the street among the futuristic slums of the distant future, the column of synthetic actors is seen off by angry and dissatisfied residents of the abandoned quarters of a gloomy metropolis
BREAK Lower city scavengers, tattered robes, soiled faces. Picking through refuse heaps, rust and decay. Scanning for salvageable metals, usable circuitry. Children underfoot, emaciated frames, hollow eyes. Makeshift tools, crude shovels, bare hands. Occasional find, discarded device, valuable component. Scrutinizing each scrap, desperate hunger for resources. 
BREAK Coughing fits, toxic fumes, acrid stench. Watchful drones overhead, impassive robotic overseers.Backbreaking toil, bleak survival, glimmers of hope.
BREAK (from_below:1.3), (realistic raw photograph, shallow depth of field with strong swirly bokeh effect:1.1), analog film grain and analog film physical effects simulation, light leaks and sun flares, ( tessellation:0.9), (surreal ethereal otherworldly scenery:1.15), (lifelike,crisp,precise:1.1) <lora:Dystopia:0.3> <lora:Mech_Dystopia_Style_SDXL:0.3>
    Prompt

    a high-ranking cybernetic autonomous agent with primitive robots moves in a column along the street among the futuristic slums of the distant future, the column of synthetic actors is seen off by angry and dissatisfied residents of the abandoned quarters of a gloomy metropolis BREAK Lower city scavengers, tattered robes, soiled faces. Picking through refuse heaps, rust and decay. Scanning for salvageable metals, usable circuitry. Children underfoot, emaciated frames, hollow eyes. Makeshift tools, crude shovels, bare hands. Occasional find, discarded device, valuable component. Scrutinizing each scrap, desperate hunger for resources. BREAK Coughing fits, toxic fumes, acrid stench. Watchful drones overhead, impassive robotic overseers.Backbreaking toil, bleak survival, glimmers of hope. BREAK (from_below:1.3), (realistic raw photograph, shallow depth of field with strong swirly bokeh effect:1.1), analog film grain and analog film physical effects simulation, light leaks and sun flares, ( tessellation:0.9), (surreal ethereal otherworldly scenery:1.15), (lifelike,crisp,precise:1.1) <lora:Dystopia:0.3> <lora:Mech_Dystopia_Style_SDXL:0.3>

    Generation Settings

    Parameters used to generate this content

    CFG Scale5
    Sampler
    DPM++ 2M SDE Heun
    Seed431363691
    Steps50
    Negative Prompt

    unnatural body without any imperfections, non-natural leather without wrinkles and pigmentation defects, main subject have noticeable anatomical issues, picture have no strong emotions and lacks of drama, calm peaceful atmosphere, picture doesn't show any pleasant visuals or intricate details and image is quite boring and have bad composition, main subject is not obvious, image doesn't follow the rule of thirds BREAK ziprealism_neg

    Info
    Image
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    Created
    5/16/2024
    Base Model
    SDXL 1.0
    Creator
    homoludens
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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