Scavengers sifting under upper levels of mega-city, rusted metal, discarded circuitry. Drones ascending, resource haulers, machine overseers. Occasional drop, precious medicine, rare tech. Greyed skyline, industrial soot, toxic fumes. Undercity toil, squalid housing, meager rations. Contrast of excess, indolence, scarcity, drudgery. BREAK Floating cloud-shrouded mega-city with glossy spires, holographic adverts. Listless androids, genderless humans with soft body features. Lower levels of the mega-city are smoke-choked and full of piles of refuse. BREAK (realistic raw photograph, shallow depth of field with strong swirly bokeh effect:1.1), analog film grain and analog film physical effects simulation, light leaks and sun flares, ( tessellation:0.9), (surreal ethereal otherworldly scenery:1.15), (lifelike,crisp,precise:1.1) <lora:Mech_Dystopia_Style_SDXL:1> <lora:Dystopia:1>
Parameters used to generate this content
unnatural body without any imperfections, non-natural leather without wrinkles and pigmentation defects, main subject have noticeable anatomical issues, picture have no strong emotions and lacks of drama, calm peaceful atmosphere, picture doesn't show any pleasant visuals or intricate details and image is quite boring and have bad composition, main subject is not obvious, image doesn't follow the rule of thirds
AI models used to generate this content