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    <lora:Highryz_zit:1> A forgotten district lies half submerged under black water. Gothic cathedrals rise from the flood, their lower levels drowned and their upper towers disappearing into fog. The streets have become canals where debris floats slowly between broken streetlights. Rain falls constantly, disturbing the surface and creating endless ripples that reflect distorted lights from above.
Stone bridges connect rooftops where moss and roots spread unchecked. Occasional lightning reveals statues eroded by centuries of water. The silence is heavy except for the sound of rain and distant metal creaking somewhere unseen. The environment feels abandoned but not dead, as if something still watches from the dark interiors of the buildings.
    Prompt

    <lora:Highryz_zit:1> A forgotten district lies half submerged under black water. Gothic cathedrals rise from the flood, their lower levels drowned and their upper towers disappearing into fog. The streets have become canals where debris floats slowly between broken streetlights. Rain falls constantly, disturbing the surface and creating endless ripples that reflect distorted lights from above. Stone bridges connect rooftops where moss and roots spread unchecked. Occasional lightning reveals statues eroded by centuries of water. The silence is heavy except for the sound of rain and distant metal creaking somewhere unseen. The environment feels abandoned but not dead, as if something still watches from the dark interiors of the buildings.

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale1
    Sampler
    Euler
    Seed1022871563
    Steps15

    Copies the original metadata text embedded by AUTOMATIC1111.