
"seed_id": "SWAN_KING_MULTI_001", "scene_count": 4, "scenes": "transformation": "master": " (subject style: translucent pearlescent scales:1.4), (internal galaxy-light emission from the skin:1.4), (flowing weightless hair-filaments:1.35), (diamond-hard claws with spectral refraction:1.2), (extreme scale contrast:1.5), (minimalist silhouette for scale reference:1.2), (majestic sweeping curve of the primary entity:1.4), (composition emphasizes the grandeur of the subject:1.35), (secondary focal point for scale comparison:1.4), (celestial mythos rendering:1.35), (iridescent pearlescent tessellated plating with internal starlight-glow:1.45), (flowing filaments made of nebula-gas and silk:1.4), (hyper-reflective surface acting as a star-mirror:1.35), (floating organic planar-fragments with metallic gold veins:1.3), (ethereal fantasy atmosphere:1.25), (soft lunar rim-lighting:1.25), (masterpiece of divine entity design:1.2), (light source: giant celestial light-emission:1.4), (cool blue 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fog:0.85), (suspended dark-matter particles:0.6), (ethereal midnight-haze reflecting the cold illumination:1.15), (vignetted depth-distortion:0.9), (subtle drifting incense-smoke:0.8), (background style: dark gothic boudoir interior:0.8), (heavy velvet red curtains:1.2), (dimly lit wooden panels:0.8), (antique mirror in background:0.7), (claustrophobic but elegant atmosphere:1.1)", "illumination": "v3 + v14 + v25", "render": "v15 + v35" , "resolution": "master": "(subject style: jagged bone-protrusions and rusted surgical-steel:1.4), (viscous liquid-blood splatter:1.45), (exposed sinew and wire-mesh:1.35), (raw aggressive textures:1.4), (dimensional rift and space-tear effect:1.1), (cracked reality boundaries with glowing edges:1.4), (subject-matter breaking through the fabric of space:1.3), (inter-dimensional energy bleeding from the rift:1.15), (jagged spatial fragments hovering in mid-air:1.3), (visual rupture between foreground and void:1.4), (grim-dark eldritch rendering:1.15), (hyper-detailed bio-organic material textures:1.3), (jagged chiseled geometry and polished mineral extrusions:1.35), (internal emission-glow with pulsing plasma:1.15), (specular highlights on wet surfaces:1.2), (high-contrast comic-book shading with textured grit:1.3), (intense backlight-rim-lighting:1.1), (sharp micro-cracks and pulsing conduction-paths:1.2), (light source: flickering strobe-flash:1.45), (cool desaturated shadow-tint:1.2), (high-voltage corona-glow:1.3), (color temp: 15000k), (floating shattered glass shards and crystal fragments:1.35), (sharp prismatic refraction through debris:1.2), (swirling embers and concrete-dust:0.5), (parallax layers of flying debris:1.4), (volumetric smoke-trails:0.9), (background style: infinite stark white limbo-void:0.6), (subtle floor-plane shadow-catchers:0.6), (clean vacuum-ambience:0.5)", "illumination": "v9 + v12 + v25", "render": "v12 + v35" , "style_core": "(artstyle by Park Mu-jik:1.35), (hyper-realistic digital portrait rendering:1.5), (micro-detailed skin-pore texture:1.45), (photographic soft-focus depth:1.35), (subtle gradient color-blending:1.25), (immaculate sharp focus on irises:1.4), (delicate freckle and vein mapping:1.3), (anime-base with photorealistic overlay:1.4)", "logic_core": " (distinct subject isolation:1.35), (strict separation of foreground and background styles:1.4), (clean sharp edges:1.2), (no texture contamination:1.3), (independent lighting layers:1.25) + (signature style stabilization:1.3), (material consistency enforcement:1.4), (global texture alignment:1.2), (balanced light-to-shadow ratio:1.35), (recursive style-integrity check:1.1)"
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