
Pixel-art point-and-click adventure in Catus Rex's OC SCUMM Bar Style. Fixed camera, exaggerated forced perspective, chunky pixel characters with limited facial detail, expressive body language. Palette limited but cinematic. Retro GUI with verb matrix and inventory bar. GUI (Bottom Bar): Walk To | Look At | Talk To | Use | Push | Pull | Open | Close | Give Grand Theft Auto (Neon Alley Deal) A rain-soaked alley glows with neon signage, reflections stretching unnaturally across cracked asphalt. Dumpsters line the walls, steam rising from vents. A flickering streetlight buzzes overhead. Three figures stand mid-deal: one nervously clutching a briefcase, another leaning against a car with casual menace, a third watching the alley mouth. All faces are obscured by shadow and angle. “This was supposed to be quick.” Inventory: Cash Bundle | Burner Phone | Car Keys | Pistol Palette: Purple, Blue, Yellow
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