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    A game-design blueprint featuring a post-apocalyptic scenery with a pristine arcology with biomechanical structures, enshrouded by an eerie sparking fog. A young woman with long red hair is sitting in a window overlooking the scene. The setting's dim lighting is underlined by an unsettling feeling.
    Prompt

    A game-design blueprint featuring a post-apocalyptic scenery with a pristine arcology with biomechanical structures, enshrouded by an eerie sparking fog. A young woman with long red hair is sitting in a window overlooking the scene. The setting's dim lighting is underlined by an unsettling feeling.

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale1
    Sampler
    DPM++ 2M
    Seed1366799
    Steps30
    Negative Prompt

    unknown

    Copies the original metadata text embedded by AUTOMATIC1111.

    Info
    Image
    Likes
    13
    Created
    12/7/2025
    Base Model
    Flux.1 D
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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