
A game-design graphic featuring a fallen barbarian in a display of blasphemous appeal. She is thrusting upwards in a forceful motion holding a black steel-made scythe. The tarnished scythe's curved handle is wrapped in shreds of black fabric along its entire length. She is wearing a fractal tech-dress with a weathered design, featuring wide ribbons tightly wrapped around the forearms, alongside ashen residue coating its surface. Countless foggy tendrils of black vapor unfurl behind her like nightmarish wings. The fabric's woven texture appears to shift in reaction to the surrounding lighting. Her wild dark smoke-like hair is styled in a crazy high-ponytail with long side-swept bangs. Taking place inside of the decaying halls hidden in the heart of obsidian tech-ruins of unknown origins. Flickering screens displaying glitched ashen-gray data are seen lying on the ground among the wires and debris. The graphic's style is conceptual, using multiple angles and additional data. The color concept is limited and selective, focusing on few bright hues. <lora:dmd2_sdxl_4step_lora.safetensors>
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