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    windmill in open field, blades dissolving into glitch echoes of neon sapphire, molten orange, and lime green, tower fracturing into pixel shards  
Topographic glitch lines slicing horizon, holographic HUD grids floating above, prism fragments bursting magenta and cyan, FFT ultraviolet glow in clouds, glitch smear bending grass  
sapphire_orange_lime_palette, topographic_glitch, holographic_grids, prism_fragments, FFT_glow, glitchwave_split, pixel_shards, compression_smear, static_overlay, neon_particles  
glitchstorm-mk.1
    Prompt

    windmill in open field, blades dissolving into glitch echoes of neon sapphire, molten orange, and lime green, tower fracturing into pixel shards Topographic glitch lines slicing horizon, holographic HUD grids floating above, prism fragments bursting magenta and cyan, FFT ultraviolet glow in clouds, glitch smear bending grass sapphire_orange_lime_palette, topographic_glitch, holographic_grids, prism_fragments, FFT_glow, glitchwave_split, pixel_shards, compression_smear, static_overlay, neon_particles glitchstorm-mk.1

    Generation Settings

    Parameters used to generate this content

    Created with
    ComfyUI
    CFG Scale1
    Sampler
    Euler
    Seed408085764598341
    Steps30
    ComfyUI Workflow

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    Info
    Image
    Likes
    36
    Created
    9/30/2025
    Base Model
    Flux.1 D
    Creator
    Razane
    Source
    CivitAI
    Actions