RPGTrollXL(v1.0 SDXL)
Showing 30 posts created with this model

wallpaper of an psycho troll, cinematic shot, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), grin, ray tracing, Ultra-Wide Angle, UHD, masterpiece

wallpaper of an psycho troll, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), teeth, grin

wallpaper of an psycho troll, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), teeth, grin

wallpaper of an psycho troll, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), teeth, grin

wallpaper of an psycho troll, cinematic shot, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), grin, ray tracing, Ultra-Wide Angle, UHD, masterpiece

wallpaper of an psycho troll, cinematic shot, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), grin, ray tracing, Ultra-Wide Angle, UHD, masterpiece

wallpaper of an psycho troll, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), teeth, grin

wallpaper of an psycho troll, cinematic shot, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), grin, ray tracing, Ultra-Wide Angle, UHD, masterpiece

wallpaper of an psycho troll, model pose in good light, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), grin, ray tracing, Ultra-Wide Angle, UHD, masterpiece

wallpaper of an psycho troll, model pose in good light, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), grin, ray tracing, Ultra-Wide Angle, UHD, masterpiece

wallpaper of an psycho troll, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), teeth, grin

wallpaper of an psycho troll, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), teeth, grin

wallpaper of an psycho troll, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), teeth, grin

wallpaper of an psycho troll, rpgtroll, trollface, with cinematic background of a burning fantasy village, zdyna_pose, (subsurface scattering:1.1), dynamic hdr tone mapping, (volumetric lighting:1.2), (screenspace reflection:0.7), (Physically-Based Rendering:1.35), (Unity Wata environmental lighting:0.4), maximal attention to correctness and detail, (out of focus background, depth of field, bokeh, cinematic:1.3), teeth, grin