Spectre (XCOM 2)(v1.0)
Showing 10 posts created with this model

score_9, score_8_up, score_7_up, rating_questionable, intricately detailed, <lora:Spectre:1>, 1boy(Spec1re, humanoid robot, faceless, green trim, standing, cowboy shot, looking at viewer, wet skin, solo), rain, wet street, wet, science fiction city, futuristic buildings, high rises, on a road, at night, darkness, rainfall, dark theme, , closeup, detailed background, depth of field, <lora:ral-chrosc-clr:0.5>, ral-chrosc-clr, <lora:Expressive_H:0.5>, expessiveH, <lora:xl_more_art-full_v1:0.3>, <lora:add-detail-xl:0.3>

score_9, score_8_up, score_7_up, rating_questionable, intricately detailed, <lora:Spectre:1>, 1boy(Spec1re, humanoid robot, faceless, green trim, crouching, looking at viewer, wet skin, solo), low angle view, rain, wet street, wet, science fiction city, futuristic buildings, high rises, on a road, at night, darkness, rainfall, dark theme, back view , closeup, detailed background, depth of field, <lora:ral-chrosc-clr:0.5>, ral-chrosc-clr, <lora:Expressive_H:0.5>, expessiveH, <lora:xl_more_art-full_v1:0.3>, <lora:add-detail-xl:0.3>







